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Hey! I'm Stephen Xie

I'm a high school student with a strong background in STEM, and passionate about bringing change through technology and entrepreneurship.

CalendarGPT

  • Utilized fine-tuned LLM models to boost user productivity with intelligent event scheduling and analysis

  • Integrated Google Calendar APIs to retrieve events

  • Developed using Next.js and Tailwind CSS for a responsive and fluid user experience

  • Leveraged Firebase's robust backend services for secure authentication and seamless synchronization

Cougar Books

  • Developed a dynamic online book exchange service, featuring a user-friendly interface with real-time updates and seamless navigation built using React.js

  • Implemented a robust backend with Firebase, facilitating secure authentication, real-time database interactions, and a serverless architecture for enhanced performance and scalability

  • Curated a diverse library of over 150+ books, enabling users to easily list, discover, and exchange books

  • Employed responsive design through Tailwind CSS to ensure a consistent UX across platforms

  • Live at: cougarbooks.tech

Berkeley CS61BL Project 3

  • A Java multiplayer 2D game built for UC Berkeley CS 61B final project

  • Generated game dungeons using Kruskal’s MST and Dijkstra’s algorithm

  • Audio, Explosion Animation

  • Health, shooting, weapon, upgrade mechanisms

  • Won extra credit award for extraordinary submission (top ~5% out of ~500 students) 

FindFilm

  • Generate group movie recommendation based on group preferences

  • Built using React.js, Redux, Tailwind CSS and Movies Database API

TyperType

  • An offline, customizable, feature-rich, typing app built using Python

  • Designed with a focus on functionality and user experience, allowing for personalized settings to match individual learning paces and preferences

  • Utilizes Python's versatility to create a lightweight, yet powerful command-line application that operates smoothly across various operating systems

  • Received 11k+ downloads on PyPI (pypi.org/project/typertype/)

Slime Shooter

  • A large platformer game built with Unity Engine and C#

  • Incorporated custom-designed graphics and sound effects (SFX) to create a unique, immersive gameplay experience

  • Includes 3 unique weapons, 6 levels, 2 bosses and over 10 different characters

  • Available at stephenx.itch.io/slime

Competitive Programming Club

  • I founded the club in 2021 due to a lack of in-depth CS resources in my community

  • Hand-crafted mock USACO problems for each club meeting

  • Reached 30+ members and helped 5+ to advance to higher divisions

  • Led teams to compete in Stanford ProCo, CodeForces, Google Code Jam/Hash Code, TeamsCode, etc.

  • Organized mini-competitions through binarysearch.com and codebattle.io

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CONTACT

Let's Connect

If you have any questions or would like to connect with me, feel free to drop me a message.

Thanks for reaching out!

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